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  #54  
Old 08-30-2013, 03:07 PM
Velus Velus is offline
Large Bat


Join Date: Aug 2013
Posts: 13
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Teams won't fix the guild issue, look at blue you have over a thousand players and no one can contest TMO. One guild will still dominate this server welcome to classic eq working as classically intended.
I get the feeling that you never played on SZ, and are making statements around something you have no experience with.

The reason it worked there is primarily because of 2 simple points.
1) The teams were hard coded. Meaning people were 'forced' to hate each other. Everyone with a red name was your enemy, and was to be stopped/killed. Everyone with a blue name was your ally. There was no mamby-pamby shit of "You're my enemy and I will kill you!.... Oh wait. Your guild can help me get epic loots? Never mind, I love you guys and here's my app!".

2) Trains were allowed. Your guild is about to take down Trak? Well clearly no one will be able to stop you, as you guys are in position and are just finishing last minute buffs to-OH SHIT. A bard just zoned in and I'm sure he has Selo's Song of Travel on, and he's headed right for your raid with every single mob in the zone in-tow.
This happened all the time, and many raids were ended because of it. Raids would start setting up advanced groups to intercept any training and protect the raid itself from the wipe.