Quote:
Originally Posted by heartbrand
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Lot of bluebies asking for teams and variance and other shit. I got good news for you, there's this game out on the market which is immensely popular and it has a big new content patch in a week and a half coming out. It has two teams, you can't kill people on your own faction even if they're attacking things you want, there's instances so you can't be cock blocked, pvp on demand via instance, it's called world of warcraft. Meanwhile ill stick with my FFA pvp server where I can't be cock blocked from content by people on my own team. Good news tho bros, if you couldn't compete on red before with teams you could roll the same team as nihilum and never worry about pvp again! Sounds like a great pvp game.
Teams with 70 pop prime time as if there's 300+ people out there waiting for teams el oh lol morans
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Bluebies asking for teams? I'm a former SZ player that would love for someone (especially the p99 staff) to create a new SZ/teams server. I see a bunch of other SZ players also asking for teams.
SZ players are about as hardcore as you can get for MMO PvP standards. We had to deal with nasty PvP exp deaths, almost absolutely no play nice policies (including same-team training for a long time), AND the constant threat of being PvP'ed by anyone regardless of their level over you.
SZ was vicious, and as the OP laid out... it also created the single greatest MMORPG experience I've ever had to this day.
To the OP - I love your ideas. They perfectly address the problems SZ experienced, and I could really see the evil infighting as a big thing to complicate that team. As an evil, I know damn well that there were times I would have loved to slaughter certain of my team mates - even being well aware of the shit storm it would have set off between guilds.
The only possible suggestion I would make is that +20 attributes for good characters might just be a bit much, mostly as evidenced in the circumstance of barbarians. Although that could easily be changed by just reducing the barbarian's bonus to that of the neutral team level regardless of which faction the player chooses.
In closing I'll say this:
Whoever makes the server OP has outline (or as close to it as possible) - I and many of my old SZ friends WILL play on it.