Quote:
Originally Posted by kaev
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Slight exxageration there, but pretty much the key point. When you're tanking, it's you the mobs will dodge/parry/riposte, your DPS will go from crap to crap-minus. When you're tanking the only things that matter are holding agro and not dying. Also, the hate (threat) from 2handers is quite noticeably less than from 1handers with the same damage output, unless your 2hander outclasses your 1hander for damage by a fair bit it'll contribute less to your hate generation, and that will matter at times spells or no.
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Kaev I agree with what you are saying here. As evidenced by the actual numbers I posted right above the dps bonus for the BoF over a SOTM (as an example) is pretty damn big, and even with the aggro bonus for 1 handers a few people have empirically shown here you're still going to come out ahead on meelee dps threat generation with a 35-50% dps increase. The SOTM does have a good aggro proc, but so does a lamentation staff (also cheap, also an excellent ratio)
Lorraine I also agree with most of what youre saying. Noone is debating that a knights use is in being good at holding aggro, even at ridiculous level ranges (ie the freeti example). Obviously your DPS in that situation will be absolute crap and totally inconsequential. But honestly, so will your tanking. If you're tanking those at 46 effectively its because theyre being slowed, in which case a bard or shaman or ranger or really anyone could do the same thing. The shield AC mitigation as a 46 pally fighting the freeti camp is not doing anyone any favors, although the shield bash might. You gave kind of an extreme example, and no one is arguing that different situations may not warrant the shield. But take a more normal exp group where most mobs are DB to everyone and everyone is within 4-5 levels of each other and theres only a few dpsers or god forbid a duo/trio (in which paladins can be amazingly effective) and in most cases the paladins probably going to come out ahead with the high damage 2 hander.
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