Thread: Game Mechanics: Track - Targets not showing
View Single Post
  #6  
Old 08-24-2013, 06:22 PM
azxten azxten is offline
Fire Giant

azxten's Avatar

Join Date: May 2010
Posts: 757
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Which way did it function classically? I'm willing to look further into this, and have changes amended or redacted if necessary.

Opinions are good.. but evidence is much better.
Nilbog, I think these images serve as pretty good evidence that track is still completely messed up now. Regardless of how it SHOULD be working, its obviously broken at the moment.

Xicotl not on track even though he is spawned right around the corner and I have sort by consider turned on. Note I have it targetted, dark blue mob.

[You must be logged in to view images. Log in or Register.]

Only 3 mobs on track in the Hole after moving in for awhile. Fighting a named mob that doesn't show on track.

[You must be logged in to view images. Log in or Register.]

I hope this gets fast tracked to being fixed because its pretty shitty that a class defining ability was utterly destroyed in an attempt to moderately nerf it.

Just by looking at the behave I'm guessing this is the bug...

Originally:

Gather mobs in tracking ranger, apply filters.

Now:

Gather mobs in tracking range, limit to 20, apply filters.

Should be:

Gather mobs in tracking range, apply filters, limit to 20.

However, that still doesn't explain why sometimes mobs just stop showing up. Level 50 ranger in the Hole with max tracking sees 2 mobs?
Last edited by azxten; 08-24-2013 at 06:38 PM..
Reply With Quote