View Single Post
  #52  
Old 08-24-2013, 12:50 PM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,385
Default

astuce, that alignment idea is really good! I think hard alignments are probably better for a PvP server, but I really like your idea for a PvE server.

Your idea about Rogues having a chance to interrupt with thrown attacks is really good thinking - these are the kind of mechanics that games need for greater combat depth. I actually feel that Rangers should be the masters of that, by interrupting with bows. Would definitely be something I'd want to implement, if I had time to improve the EQ combat system.

Quote:
Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
No logic is better than bad logic.

The curse was upon their minds not their bodies. The lore even states that they only forgot things, but they remained just as strong.
Warriors need to be more than just strong. They have to understand battle tactics and they need to understand the arts of wielding weapons. Hence why most heroic figures win fights by outsmarting or outmaneuvering their opponents. Brute force isn't what makes you a master swordsman.
__________________