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Old 08-21-2013, 11:11 PM
Crawdad Crawdad is offline
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Join Date: Feb 2011
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Originally Posted by kaos057 [You must be logged in to view images. Log in or Register.]
Charming might be faster if you have plenty of animals lined up to charm and charm doesn't break a few times. Even then you usually end up having to nuke a couple times and time invis perfectly. Sucks when you lose a mob because invis didn't land in time.

Quadding has many more options and isn't hard to maintain.
Its pretty easy to Hide/Invis at 10-20%, and you don't have to time invis "perfectly" per se, as long as the mob is below 20% it'll usually flee if snared. DoT the add at 33%, break charm/nuke your former pet at 10% to finish things up assuming no resists/breaks. This is the slow way, in Magical Christmas Land charming, we'd be pulling adds and rooting them all next to one another/charming them down.

This is all really more quibbling over the technique than the specifics I'm looking for, though. So far OT (I'm assuming near SF) has been suggested and maybe Kedge (seems dicey at 35)? Work has been keeping me away still (Save money and buy your textbooks from Amazon or Chegg kids) so I haven't had a chance to log in yet. Maybe I'm missing an easy search function on the wiki, I'd kill to know where a mass of 30-ish animals are*.

*I'm pretty sure this magical locale is OT sans kiting bards.
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Last edited by Crawdad; 08-21-2013 at 11:16 PM..