I'll keep this simple.
There's nothing wrong with Paladin in theory. There is something terribly wrong with the AC mechanic on Project 1999. Paladin's rely heavily on AC to be viable as a tank.
I had a Paladin in live. I rolled a Paladin here. It's not the same. Paladin's are incredibly weak relative to live. AC is just not something that the developers here have been able to figure out or address yet. If you doubt it, try doing stress tests with high AC vs zero AC on any of your toons. You'll be surprised to see the results if you weren't already aware.
Maybe it'll be (more)* viable in the future as a tank!
*Edited text
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