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Old 08-20-2013, 04:31 PM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
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What the holy fuck are you talking about, Bantam. Do you even understand what ROLEPLAYING is? Do you even understand game mechanics?

Quote:
Originally Posted by Bantam 1 [You must be logged in to view images. Log in or Register.]
3-4 wizards will accomplish the same feat.
How can 3-4 wizards kill most things in one hit? You need 6 to clean spike, certainly to clean spike reliably. The goal of the 6 Wizards group is to one hit kill. I want to kill the toughest things we can with ONE spell. Because that's super cool.

It's not just cool, it's also effective. It cuts down on the normal problem Wizards have when soloing, which is that they need to spend a lot of mana and time on constantly rooting since Direct Damage breaks root (they can of course Quad Kite later on, but that gets boring). In normal group play Wizards often feel very disappointing as well because they are not doing great DPS. With 6 Wizards, though, you remove needing a tank and a healer from the equation and thus each Wizard is more worthwhile. It's not the "best" group, but it should be effective until Level 55, which is when you can go off and do the real AoE groups.

Quote:
Originally Posted by Bantam 1 [You must be logged in to view images. Log in or Register.]
Here's the thing Zuran -

Are you actually going to pull 3-6 things at a time to take advantage of this?

And if you do.... you're going to need a measure of luck and skill in there that has very little room for error because one missed root in a pack of mobs or a few resists...
One missed root doesn't mean anything. The Wizard just needs to cast root again. It's not going to be resisted forever. Taking one or two hits here and there is fine.
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