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Old 08-20-2013, 03:39 PM
Elderan Elderan is offline
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Join Date: Aug 2012
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Quote:
Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
I don't care about the end game raid scene with a teams adjustment - I'd be happy with red99 playing alts/doing casual shit. There is no community on this box, you can't even find EXP grps - it's solo quest.

The people arguing against teams preferring the current model are either Nihilum or crazy/trolling. There are no exp grps, no ones helping new players/gearing people up - and for good reason, eventually they will app to Nihilum.

Heartbrand tried, Lite tried, Kringe tried - you end up being a feeder guild for a one guild box and prefer to quit. At the very least teams gives solo players people to play with, while currently they just get trained/chewied/laughed off the box.

Our low/mid level community are epic twinked rogues/fungi twinks/griefers that don't have the time to go play with the no lifers - with people having no reason/desire to help people trying to get through that.
There are other solutions to the problems you presented though.

For one teams wont work on a server that is this old. The ONLY way teams would work is to setup 3 teams (Team 1, 2, 3 whatever they are named) and then force people to join a team on login once implemented. Once they join that team it is forever. And all new chars created and forced to join one at lvl 1.

If you want EXP groups then you need to make safe zones. I know this is a pvp server but with low pop that is the only way. Define a zone or two in each level range as safe zones meaning no pvp. Zones with raid mobs cant be safe zones but like Lower Guk, Kedge Keep, Howling Stones could be to allow people to freely level.

Add in a group exp bonus. Right now the mod is 2.0, make it so each person in the group adds .4 to the mod. So a group of 6 would have a 4.0 exp mod. This would promote grouping a ton.