Without being able to see the mobs in the zone, and manually doing a /goto in sequence to check if they're under the world
/goto a_wooly_spiderling01
/goto a_wooly_spiderling02
/goto a_wooly_spiderling03
etc
the average player doesn't have many means of verifying under the world short of track. The mobs are there, I've verified this much with track. They're just not... there.
It's sort of wierd. Mobs here seem to be immune to under the world. They always appear at the proper location on the ground once they're on flat terrain, but what they are doing, is walking directly through hills and uneven landscapes in certain areas as if they were flat ground, and getting lost. Dips in the ground don't seem to cause it, but hills and raised terrain do.
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