Solo God Mode/Duo Grandmaster: any 5
[ ] Neh'Ashiir [54 Enchanter, City of Mist (help with the golems/pull is OK)]
[ ] Lord Rak'Ashiir [54 Wizard, City of Mist (help with the golems/pull is OK)]
[S] Myconid Spore King [56 Paladin, Sebilis Catacombs]
[ ] Fear/Dread/Terror [55 Warrior, Plane of Fear. Includes break.]
[S-] Emperor Chottal [60 Necromancer, Sebilis Crypt]
[ ] sebilite protector [60 Warrior, Sebilis Catacombs]
[ ] Tolapumj [60 Enchanter, Sebilis Catacombs]
[ ] Phinigel Autropos [53 Wizard, Kedge]
[ ] Korocust [61 Warrior, Chardok]
[ ] Protector of Sky [55 Rogue, Plane of Sky]
No strings or wand clicks, but did need to blow my reaper. Klubba was in group since I got him summoned down to Crypt, but he was at Hiero and Arch Duke. No debuffs/buffs from him. I'm sure he can confirm. Fab/Spitty also watched through walls down at Juggs.
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I'm glad to get this one done. Emp is a huge headache. First off, he's behind 2 locked doors so you'll have to either probe or get summoned past them. Then, you need to have everything nearby dead for the duration of the fight so when he runs the pet will actually finish him. You also want to engage with full mana and both runes on pet. You'll need to have the top 2 slots clean for pet and top slot clean for yourself so that you can cancel magic Pyro. After that, you'll need to land paci on 4 50-52 mobs without a critical resist. Then, the fight has to go pretty close to perfect for an enchanter.