Quote:
Originally Posted by Splorf22
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great post
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I'd be very cautious about drawing any conclusion from this small amount of data. Given the behavior I've seen from the p99 pseudo-random number generator while crafting, I'd want to see a much larger sample as the basis for analysis.
Also curious about distribution of the hits. On live, ~ 20% of all hits were (dmg*2)+(dmgbonus), with additional peaks at min and max, the remainder were fairly evenly distributed. And the min and max peaks were affected by extreme values of ATK vs. AC (i.e. low level mob would get hardly any max and a lot of min.)