Thread: Luclin
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Old 08-15-2013, 02:15 PM
Kika Maslyaka Kika Maslyaka is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
What a lot of people who companion about wow and eq post velious seem to dislike is new content. It's like you want to never upgrade your gear you got from guk or leave the original zones and starting area. Sorry to tell you but MMO's can't survive without a steady influx of new content. People aren't going to be happy with the new content if it doesn't provide upgrades for their characters.
I disagree. (well at least I feel this is not true for me).
I wholeheartedly welcome new content, since after all raids are done and all gear sets completed what else there to do?

The problem with new content in all MMO is that its done WRONG. Theme mismatching aside, balance and gear become out of whack NOT because they add better gear, but because they make better gear more easily obtainable than it was before.

Lets take this abstract example. Let suppose that you had a 10/22 weapon dropping from lev 50 content in original EQ. When In Kunark level goes up to 60, I can rightfully expect that a better weapon would drop from lev 55/60 content.
But what happens is that Kunark offers 10/22 at lev 45, and then 10/20 at lev 50, hence devaluing old hard earned gear.

It happened in EQ, less noticeable during Kunark/Velious era and A LOT more noticeably during Luclin/PoP/later eras. It happened in EQ2, WoW etc. Specially in WoW it happened in such ridiculous amount in Wrath+ era that solo gear from lev 50 in new expansion was better that hard dungeon group gear from lev 60 from previous expansion.

So, please do add new content, but don't ruin gear progression that has already formed, unless you want to turn entire old content into ghost-town like its happened in EQ, EQ2, WoW etc.
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Last edited by Kika Maslyaka; 08-15-2013 at 02:19 PM..