I have always looked at Classes with the gear that is specific to them. Lets take a Warrior. Cobalt gear is is over the top with pretty much one stat. AC. Guess what it helps when pretty much your main job is to get beat on. Look at a Monk. Wu's. I think every piece of it but one slot has Agility on it. I know now we put a lot of points in stamina and strength. But I don't think the original Devs never thought a Monk was going to be used as a Main Tank. Agility to avoid getting hit pulling and off tanking. Surely the Devs had some "CLUE" what was best for each class.
I know after this many years we have figured a few things out that work or not. Like a TON of Charisma on a Enchanter works for Charms. And Casters have always needed HP to survive a few hits.
But I have to admit a Shaman is a odd duck in the mix. Do you go with Wisdom, HP, AC. Sad to say on my Shaman I have more gear I carry in bags than my Warrior. Not weapons though lol. You sort of need all of it at different times. In a group as a lone healer you NEED HP for Canni. With a Fungi on and secondary healer you sort of need Wisdom. If you are soloing hard mobs toe to toe I like a combo of both HP and AC. More toward the AC side. Doing a caster you need HP. It never ends.
I have said it several times in here that a Shaman is FAR and away the most expensive class to equip. High end spells are scary also. Hell look at Canni II. 3k for a level 39 spell?? Crazy.
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