EQ2 was glitchy and unfinished at release, but they got better after a year of running.
It went pretty decent up until the point of Faydwer expansion when they dumbed down crafting, and introduced insane time sinks into high end raid zones (hello Emerald Halls = new VT). From there on it went downhill.
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Quote:
[Rogean;750468]
Aren't you suppose to be banned?
[Zuranthium;1453395]
The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
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