Quote:
Originally Posted by toby
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Anyone else have input on this? It sounds interesting.
I thought Druids tapered off a bit towards the end, but I do see the travel benefit and the Enchanter/Shaman overlap... it would be trading some stat buffs on charmed pets for thorns, but that seems better if charm breaks since you wouldn't hit mob anyway.
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This is the ultimate duo. Different fears, snares, stuns, charms... ports, heals, clarity, run speed, hp buffs, mez, memwipe, nukes, agro keeping, slow, haste...
really the best duo. lol at someone saying shm and ench... why slow and haste twice and no ports... go druid you freaks.
fuckin a.
mage and cleric are ok too but really, enc/dru will rape face and do it all over the world.