Quote:
Originally Posted by Splorf22
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Antileapfrogging policy in Fear: The classic method of clearing Fear one mob at a time is completely impossible with FTE rules on P1999; instead it turns into nasty pseudopvp with train wars and death touch cycles. I'm thinking something like: killing one mob in fear gives you the right to the whole zone for one minute; a window which would be extended an additional minute with the next mob, and so on (but capped at 15 minutes).
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I didn't vote for this because I thought it sounded messy as hell to code and a little too complex for my taste.