Kind of ironic people bitching about removal of roles were probably those who were bitching about class balance back in the days.
Removal of roles is fine. You just need to set the right limitations :
I will take a very EQ like sandbox MMO (except full PvP) : DarkFall Online. A great game where they removed the roles. You just skill up and develop whatever skill you train and that gives you access to new skills. But the problem with DarkFall is you may train everything and have all the skills.
What they need to do is have a limited number of skillpoints that's all.
Also they need to make it so that there isn't just a few specific templates which are viable. Same goes for crafting.
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