The things I noticed...
-I loved the idea of creatures being a mobile group and can be pushed back or they can expand themselves. And towns can be lost? Sounds interesting IMO.
-I like the graphics, they're like WoW graphics but they're actually good and not as cartoony. Also the environments have a realistic enough look to them.
-I did NOT like the idea of each class having two weapon types.. I just don't see how it's going to be an upgrade from how it was in EQ1. The example he gave of "one weapon might be for wide clearing attacks and others are more focused" annoys me because it implies that the game will be more like Diablo where most fighting will involve just mowing down garbage mobs.
-I did NOT like how "all the content is underground, you just have to find it". I can pretty much guarantee that people will find this content after a month at the most, then suddenly there will be no end game.
-I think he said there are only 8 classes. 8 classes? C'mon.
EDIT:
Also, every single skill that was shown in the demo exists in Diablo 3. I really hope the combat doesn't feel like D3's, that game left a horrible taste in my mouth.
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