Quote:
Originally Posted by Sarius
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Weekly server repops are not remotely classic. Top guilds will still got the majority of the mobs. What are you trying to accomplish? Bringing down the price of green scales and earth staff?
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Yes, they get the majority of the mobs but not all of them. This is the only time that other guilds actually get some of the mobs. FE/BDA/IB/other guilds tend to get a few mobs.
TMO gets close to 100% of the mobs each week with just the current tracking system in place. FE sometimes gets a mob, and the other guilds may get lucky and be raiding a zone when a mob pops.
Yes, TMO gets the bulk of mobs with server repops, but other guilds get a chance and actually get to "compete" rather than wake up at 3 AM to kill a mob that was camped out for. TMO cannot be everywhere at once.
No variance seems like an interesting possibility too; however, it seems like it would be sort of like a coin flip to see who gets FTE on the mob. However, we now know who would get it based on the shouts. I think I'd rather have this than variance.
My humble opinion, which you can disagree with is:
Simultaneous repops > Classic mechanics > Variance.
I just don't think anyone wins in terms of "fun" with variance. No one likes tracking. Waking up at 4 AM in the morning isn't fun either.