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Old 08-03-2013, 01:17 PM
liveitup1216 liveitup1216 is offline
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Join Date: Jul 2010
Location: New Jersey
Posts: 607
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I don't know, after reading more and more articles from the later panels the game is looking like the most advanced RPG to date to me.

http://eqn.junkiesnation.com/2013/08...-world-of-eqn/

http://www.pcgamer.com/2013/08/03/ev...nterview/#null

Multiclassing was a huge turn-off for me and its looking pretty damn cool. You can't unlock and get every class/spell. You level your "active" class by playing it and finding things/cues to unlock advanced tiers, so unlocking tier 4 abilities might require a bunch of hidden cues like having a set of tier 3 armor etc.

And finding classes depends on your actions, if you're a dick you won't be able to become a paladin, though you might unlock the shadow knight class if you play your cards right.

Everything from what quests you can unlock to mob AI fighting tactics are influenced by your characters storybrick progression, all of which is hidden to you. There's no list of what you need to do in order to unlock X class, Y ability, Z quest. It just happens or it doesn't based on your in game actions.

The full article mentions they're not ready to talk about death mechanics, McPherson: So, death penalty is not one of the things we’re ready to talk about yet, but there needs to be some amount of risk.

IF they actually pull off the things they are claiming, I'm pretty excited for this game.