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Old 08-03-2013, 12:12 PM
Thulack Thulack is offline
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Join Date: Sep 2011
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Originally Posted by Nogdar [You must be logged in to view images. Log in or Register.]
Major disappointment for me too even though this is really alpha stuff and much is going to change.

The world looks superb, and the editor Landmark thing is absolutely great for the minecraft crowd/creative players - and thank god it's separate from the real game because frankly the Foundry of Neverwinter, mehhh.

Graphics are way too cartoonish, the human looks cool but the tiger is absolutely catastrophic and the armors are 200% WoW even worse. For a game trying to be innovating and surprising, the models and armors sure aren't -_-

Combat while surely in it's infant stages look absolutely catastrophic as well, I hope that tiger was lvl 60 in a lvl 5 area because it's plain stupid as it is there...

Not a fan at all of the no levels/classes idea either. It's not a bad idea, but doesn't fit EQ imo. If they wanted to go that route, should've done UO next, not EQ next.

And I'm sorry but this business model doesn't cut it for me, as it didn't in Neverwinter - I hated it (17 different currencies and stuff so annoying). It's the same story here, games with good background (EQ/D&D) but totally ruined with this modern F2P+cash shop business model just bringing in stupid concepts for you to dish out money and often too close to P2W elements.

Like I said at the beginning of my post, we're merely in alpha and much of what we dislike from what we saw might change, but from what I saw there I think I'd skip the game entirely. I think the game has potential, but targetting a niche market, not the mass-market - i.e. Minecraft players longing for their game with WoW graphics? Dunno..
Sadly i dont think that is the niche market anymore. WE are the niche market and what you described is what the mass of younger kids want to play and it will just get worse in the future.
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Last edited by Thulack; 08-03-2013 at 12:14 PM..