In my defense your post was pretty lackluster. You lamented over their combat system, of which we saw extremely little of other than like 4 animations and that weapons will affect abilities.
You doom it to failure for trying something new, the likes of which they're doing are more likely to succeed than fail. Yes, we want EQ1 again with punishing mechanics and heavy numbers and not action bars so we can socialize. It just isn't going to happen from a major developer because they want money. I'm glad they're trying to steer away from the grind to level cap and then plug away at dungeons forever.
You all call their designs dogshit but offer nothing better other than "we want EQ1", which realistically was never going to happen (from Sony or any other major developer) and you all knew that from the start.
So, yeah... you calling Furor and Tigole wise was the only good part about your post.
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