Quote:
Originally Posted by Cyrano
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My one concern is how raiding fits into this concept. Since they removed levels but instead use a skill tree system (w/o levels?) you'll still see player specializing I suppose.
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Smedley has apparently been playing quite a lot of EVE for ideas and inspiration regarding EQNext. I would assume it will be a similar system to it where you'll be able to train certain skills for a long time to become extremely specialized in a single role. I haven't played EVE, but have some friends who do. Whenever I sit in on them playing it seems like that might be the kind of system in place for that game. I'll have to ask them how it works next time I talk to them.