My thoughts, based on their hype presentation:
Good:
-Voxel-based terrain, destructible/constructable
-Darkfall-esque dynamic world affected by players
Bad:
-Multiclassing
-Giant shoulderpads and weapons more massive than the person holding them
-xXxLegolasxXx sick moves, watch me hulksmash this crowd of mobs with a giant MEGA SPIRIT BOMB KAMEHAMEHA
Absolute Shit:
-Combat
Has potential if the sandbox is half as fleshed out as they implied it would be, if there is some difficulty involved in combat, and if they go easy on the cash shop.
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