Quote:
Originally Posted by Nirgon
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Null's gone, so I'll X that from the list.
Rogean (recent meme and kidding aside) does and has done alot, but I wouldn't put him down as an EQ PvP historian or expert.
Item loot adds a dimension of the game for people who aren't interested in contesting raid mobs, but rather, operate as gankers and outlaws. Players spent their entire RZ careers PvPing and PKing for items.
Item loot was removed from teams servers or never existed on SZ because of cross teaming being an issue.
Item loot was always a part of the FFA PvP server design. The people who are primarily interested in playing for PvP will seek this, those who are afraid of losing their precious pixels or, moreover, not having to risk them in PvP will be against it. "Modern" (imo games are really taking a step back from world design, so I hate to even use this word) MMOs are all about the easy, daily quest, on rails experience and do not have item loot (darkfall is an abomination and doesn't count imo).
XP loss was a very bad idea from the get go. PvPing in planar gear isn't as bad as people try to make it out to be.
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You don't need to convince me.
Quote:
Originally Posted by Nirgon
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Go with classic, I know you have it in you.
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Of all the people in the world, I hope I have somewhat proven this :P
For reference, here are some of my posts from the item loot thread. Read the rest of it some time.
http://www.project1999.org/forums/sh...452#post371452
http://www.project1999.org/forums/sh...467#post371467
http://www.project1999.org/forums/sh...474#post371474
http://www.project1999.org/forums/sh...990#post397990
http://www.project1999.org/forums/sh...059#post499059
http://www.project1999.org/forums/sh...229#post503229