Any updates on this old issue? I just got Gravity Flux and it sucks. There appear to be multiple archived sources claiming this should cause damage. What's the situation?
This was changed to apply a static falling damage value in Velious because it used to cause mobs to take normal falling damage. When it caused mobs to take normal falling damage people were using exploits to cause mobs to fall from extreme heights and take 32k damage for instant kills on named mobs.
I know this because there are archived posts on Allakhazam Gravity Flux page saying this is the case.
Why would Sony add a spell to the game, at the normal quad spell progression level for Wizards, and make it cost 300 mana for 200 damage when the level 34 spell is better than that?
This spell is supposed to be causing mobs to take additional damage which makes it mana efficient and a useable quad kiting spell.
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