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Old 07-28-2010, 01:00 AM
Agaron Agaron is offline
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Join Date: Mar 2010
Posts: 106
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Quote:
Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
FFA, IMO. First to engage has rights to the mob. EverQuest was never fair, it's not meant to be fair. It's meant to be fun and competitive. And here's what's not fun or competitive: camping a 15 minute encounter for 3 days. Here's what is fun and competitive: finding out Naggy just popped and seeing if you can mobilize enough people fast enough to a) beat Guilds X, Y, Z there, and b) actually succeed in killing Naggy.

And if you AFK 3/4 of your guild on top of a raid mob's spawn point, IMO, you should be 100% susceptible to being trained. Does it suck to get trained? Yeah. But it also sucks to ruin a game, and I'd argue that days-on-end AFK camping of raid mobs does a lot more to ruin this server than a little bit of rivalry. The irony is, NOBODY wins under the current server rules. Sure, IB and DA get the phat lewtz, but do they really enjoy AFK'ing for 48 hours and getting texted at 4 AM to log in for rezzes while poopsocking raid targets? I'm gonna venture a guess and say no -- I assume they do it because if they didn't, someone else would.

I appreciate everything the GMs do on this server, but in this case, IMO, they need to lay off and let the game dictate itself. In the grand scheme of things, I believe the multi-day camping of mobs is a lot worse for this server (and a lot more out of the classic-experience) than unfairness, training, and competition between guilds.

That being said, I do realize that discussing what is best for the server is a bit idealistic, as politics unfortunately play a large role in this matter.
Wow. Someone else who feels the same.