Quote:
Originally Posted by Tradesonred
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That sounds really complicated... Devs barely found the time to remove xp loss, which must be like flipping an [on] [/off] switch in a line of code, and theyre going to mess around with something this big? I dont think so, unless they suddenly have a bunch of free time on their hands.
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All of this would take a bunch of initial coding, which they could start doing once Velious is released. But I bet they could code it so the ability to allow/disallow character creation on any team is an on/off switch. From there, it would be easy to determine which team is "winning".