Quote:
Originally Posted by Tradesonred
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Lets think like some of the scumbags here think for a sec: Lets create 40 new characters on the opposing side. lol.
How do you fix that. How do you balance inactive characters.
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I really don't understand what you're asking. The winning side wouldn't just be determined by sheer numbers; it's pretty obvious that they would use recent pve accomplishments as a factor.
Anyone remember this thread?
http://www.project1999.org/forums/sh...d.php?t=112438