Stamina is definitely the main stat for a warrior and having extra health at any level is always a bonus.
However, it's the healers' job to worry about that warrior's health and it's the warrior's job to worry about aggro. With raid buffs and fairly common gear, 20 stamina starts to look less appetizing in the end.
As a warrior the only way you're going to get aggro in this current era of EverQuest is to proc a lot. Dexterity directly affects that.
From what I've seen of the end game every little bit of dex helps a lot more than every little bit of stamina. Our uber taunt button is more or less useless during most raid encounters.
There really isn't a perfect answer for what stats to put your points into. It really depends on what race you pick as you want to make sure that you have plenty of stamina, dexterity, and a good bit of strength for some extra oomph.
Also, don't forget that you need to have at least 75 Agility (I think it's 75) to not suffer a major AC penalty.
That probably didn't help at all, but hopefully it put some things into perspective. Enjoy the long frustrating road of the warrior if you go with it. I promise you that it's very rewarding once you're level 50 and it only gets better come Kunark. Until then, bring a stress ball.
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Ingrum Irontoe
Retired Warlord of Brell
"Yeah, I'm kind of a big deal..."
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