Only way it would work:
1. Pop Cap: set anywhere from 75-100 at server launch and increased as server grows, once pop cap is reached for a team, new players can only choose the other team to create a character on.
2. I.P. Exceptions restricted to same team accounts. You got one account that's good than you can't have any evil accounts on your IP exempt list.
Personally I don't care if it's two or three teams each has pro's and con's and most balance issues would be fixed by the rules above being put in place.
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