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Old 07-28-2013, 10:18 PM
Tradesonred Tradesonred is offline
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Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Literally didn't read anything other than page one, but I kinda hope it does get wiped because it will be the last thing left for me to completely detox, immersion already all time low, a wipe will finally get me to uninstall.

Also 0 teams because it makes no difference zergs gonna zerg and just preplan what team to go to.
Zergs will always matter, but without xp loss, it would be a totally different experience, i guarantee that.

That is, if the server can reach a minimum of pop that makes smaller crews viable. Of course if 50 people play and you got 35 people in the zerg, thats not going to happen.

With that minimal pop attained, you can have ghetto eve online politics where 2-3 smaller guilds agree to join forces for a tactical advantage (TM) either on a regular basis or in a timely manner, like to fuck up a particular raid on a particular night.

It did not happen on Red99 because you could not motivate people to get more than one or two hits of xp loss before they gave up. So things never really got a chance to heat up where the zerg batphones for backup and the smaller crews batphone for backup and it culminates in some huge pixel gank orgy gameplay experience. Sorry got a bit carried away there.

This kind of fluidity in team setup, you will not get with set in stone, hard coded teams. Well less of it, anyway. To see the kind of damage i think zergs have done to this server, i think we need FFA if server gets rebooted.
Last edited by Tradesonred; 07-28-2013 at 10:20 PM..