Quote:
Originally Posted by Sazzabi
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On a 40 delay weapon the delay can be anywhere between 40 (0% haste) and 20 (100% haste).
The delay can vary 20 depending on haste. Multiply the %haste by the value it can vary to get the delay decrease.
100% haste = 1.0 x 20 = 20 delay less (20 adjusted delay)
50% haste = 0.50 x 20 = 10 delay less (30 adjusted delay)
31% haste = 0.31 x 20 = 6.2 delay less (33.8 adjusted delay)
0% haste = 0.00 x 20 = 0 delay less (40 adjusted delay)
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Haste is measured in Rate of Attack Increase, NOT Delay Decrease.
http://everquest.allakhazam.com/db/spell.html?spell=998
Spell Icon Haste
Description
1: Increase Attack Speed by 2% (L1) to 50% (L49)
Details Raw Spell Data, Lucy Spell View
Mana: 0 Casting Time: Instant
Recast Time: 0 Fizzle Time: 0
Range: 0 Location: Any
Time of Day: Any Interruptable: Yes
Short Buff Box: Yes Target Type: Self
Spell Type: Beneficial Category: NPC
Source: Live 07/15
Messages
Cast on you: You feel your heart begin to race.
Cast on other: Soandso begins to move faster.
Effect Fades: Your speed returns to normal.
Game Description
Grants speed to your arms,
increasing your rate of attack.^0
How does that work?
Let's assume your RoA is 10 swings per minute. You equip an item that says "Haste" and now you have 12 swings per minute.
10/12 = 1.2 = 20% hasted.
10 Swings per Minute means you swing once every 6 seconds, so your weapon has a 60 delay. Now you swing 12 times per minute, making your weapon a 50 delay.
If we use "your" formula, your "new" delay should be:
0.2 x 30 = 6 delay less = 54.
Like I said, your numbers don't add up.
Skipping school was a bad idea.