Thread: npc run speed.
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Old 12-18-2009, 09:58 PM
nilbog nilbog is offline
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This is all moot because it can't really be fixed. So there's no use to a bunch of people who were very likely kids when they played in 1999 (or didn't at all!) claiming they remember something that never happened.
The speed itself... eh. I'm not 100% sure. There is some kink within the titanium client vs. the 2004/05 (?) npc runspeed change vs. what we remember from 1999 vs. original/emu melee hit box vs. graphical display.

It is very noticable as certain npcs visually appear to the walking *way* too fast. I hope a solution can be found for the issue.. as I'm sure it deters some newbies.

I was there, I remember :P

This bitch killed me constantly trying to level a paladin, solo, in qeynos hills. First emarr holly windstalker raid.. she taught me all about runspeed.

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