View Single Post
  #144  
Old 07-26-2010, 09:48 AM
G13 G13 is offline
Banned


Join Date: Jun 2010
Posts: 898
Default

Quote:
Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
@ G13, im not part of the raiding scene yet and clearly am not claiming to be, but just wondering - are you comfortable/okay with the current system (poopsocking/camping/whatever you want to call it)? Or are you just accepting it more than these other folks with ideas to change it?
It's not a question of being "comfortable" with the raiding scene.

People don't seem to understand that this is non instanced content. 5 mobs on a variance timer. The majority of these 5 mobs have a 1 week spawn cycle. We're talking bread crumbs for a lot of hungry people/guilds.

There is no possible way you are ever going to stop camping. FFA? Camp
FTE? Camp. Any guild with decent leadership will use the tactics necessary to make sure their raid force is in the best possible position to get the mob when it spawns. That means being ready, in the zone, when the boss pops. No guild owes any of you whining motherf*ckers a damn thing. The role of the officers of IB, DA, Wi is to kill bosses and gear up their guilds. Not to give in to the demands of a bunch of board warriors.

You still have to clear trash. You still have to pull the lair. You still have to mobilize at a moment's notice when the boss pops if someone is calling timers and roll calls and you have to execute within 30 minutes or all that time spent waiting for the mob is wasted. The GMs have already said they are NOT getting involved with the raid rules or the raid scene and for good reason. You are not going to please everyone and the reason being is because not everyone plays this game for the same reasons.

The guilds bitching and complaining they aren't getting mobs and calling the other guilds "poopsockers" play this game to "Heya" in /gu and for a bit of nostalgia. They aren't hardcore. They don't play the guild vs guild game. I can only speculate as to why they don't, but it just seems like they have poor leadership or are unmotivated to try and gear up their members.

They've outright said. " We won't camp ", which is fine, but they've never done anything to try and get a crack at a mob without camping which is VERY possible to do. I find it ironic that people in Divinity of all guilds are shitting up these threads talking shit about "poopsocking" and "camping" when that's EXACTLY what they did to get their first Vox kill many months ago. They chose, as a guild, to do it one time. (That was long before DA even existed, so you bitches need to go rake up your own backyard before you start slinging insults.) For them now to troll up threads judging other guilds doing EXACTLY what they did is beyond hypocrisy.

Personally, I don't speak for a specific guild. What I do is recognize what is truly going on here which is guild VS guild competition. Classic raiding is horribly outdated with the precision and communication being used for raiding such a small amount of content today. The inevitable conclusion to this type of organization is camping. Prioritizing. Choosing targets WAY in advance. The current raid rules actually make this possible without being a total shitfest of trains and KSing. Both DA and IB, for the most part, have generally played by the rules. Not all the time, but enough to where the current system has integrity. The raiding guilds have been playing this game within this structure for a long time now. I'm sure people that were clearing hate trash 6 months ago that didn't want to compete in this environment envisioned these guilds burning out and dying but that hasn't happened. So what you are seeing now is the frustration that has built up for months as these second tiered guilds have continued to kill their shiverbacks and Ire ghasts for the 1000th time and have nothing to show for it.