Quote:
Originally Posted by Lorraine
[You must be logged in to view images. Log in or Register.]
Nirgon what are you arguing about?
If the community here decides that AoW has to die on day one, he WILL die on day one.
|
I won't be up in arms on a kill, nor on the charm killing going on for months. I also expect early kills on all mobs in Velious, notably, because VP gear, epics and haste (especially 41% sky haste) are so prolific here.
My argument is only that when Velious has been finished content wise, we should revisit things like aggro generation on pull (max aggro on a pull given an ability/spell), aggro generated by melee weapons, spells, pets and of course damage done and received.
The formula here feels live-like, so I think it should stay as is until other more important things are completed.
I'm just saying, it needs a look after all is said and done.
Client stability here is literally 10 times better here than the old client. We'd engage Yelinak on live with 65 players and have 10-12 clients immediately shit the bed.