I think resists/melee damage/damage done etc all can use a review after we get the Velious content done.
Also, given the 4 years or so this project has been going, you're abouts year or so (less) into Luclin and farming only Kunark.
Trust me, I'm all for fixing invis pulling (it has other extremely important related mechanics, and gj Kanras) etc before Velious but some things I think require more research than development and can wait.
There's "more classic" with "quick" fixes, then there's the iron clad perfect formula. Some things need to get closer to classic that are in disarray, while others can be marked for perfect fine tuning later.
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