Quote:
Originally Posted by Hamahakki
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- There was a huge lack of urgency for killing the tough Velious mobs. The early parts of the expansion were spent exploring, with only occasional guild events in Velious. We also spent a ton of time killing classic and Kunark targets, excited by how much the competition for them had thinned out.
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I think it is funny how true this was. I remember killing velk one time, "Hey velk is up, anyone want to kill him? sure.." Everyone walks over to velks lab, group up etc etc etc.
I think a lot of this had to do with the top guild(s) being tied up in ntov, sleepers, PoM (?) so a lot of the other shit was ignored.
I also think EQ was one of the if not the first really MMO raid type games where you had boss fights and strategy etc so a lot of it was all around new. You had lots of people who played MMOs for community, exploring, questing, role playing etc. Now you have a concentration of people who play mmo for loot farming primarily so you get a higher level of competition to control everything and kill shit first for bragging rights.