From "Camps, Defined" thread...
"7. We do not have a rule for how a camp will be handed off to another player. It is recommended the player interested in obtaining a camp work that out with who is on the camp already.
*Example* Player a is on jboots, player b comes and sits and just waits. If player a wants to hand off to his friend rather than player b, he has that right. If player a wants to hold a list and give to the next player on that list, that is also his right. GMs will not moderate that unless player b can prove he was deceived by player a with how the camp would be handed off."
So if the camp was handed off to Tattersail that it's that players camp, end of story. FTE does not apply here as this is not an "outdoor pathing" type of mob. That being said generally if you are sitting on a spawn with no variance and do not engage it very quickly after the mob spawns you more or less lose rights to the camp and FTE comes into play. This happened to me at Hadden, engaged 24 seconds after spawn while some gnome wizard engaged 6 seconds after spawn and he got the earring.
Also this:
Originally Posted by Uthgaard
Camping a mob is a privelege, not a right. If someone wants the privelege of having sole claim to a mob, they have to make the sacrifice of whatever else they could be doing with themselves. Claim to a camp is a considerable advantage, it comes with a cost. Choose wisely.
P.S. slightly jelly this hasn't been locked yet - my thread got locked at page 17 and I didn't cry enough to fill a tea cup let alone this river of QQ.
__________________
Quote:
Originally Posted by Sunderfury
In our darkest hour, a hero returns
Songs are being sung from every bard,
His passion is back and the fire burns,
With fear and renown, Norrath whispers: Uthgaard
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