Quote:
Originally Posted by Aeolwind
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None of these involve less work for us. And we as the dev staff do not support any of these suggestions.
The raid situation is a player problem, not a development problem or bug. The current ruleset is in place because folks can't act like 7 year olds and not fight over the toys.
And Darkblade, enjoy your 30 day ban for trolling. You've been warned enough. You seriously need to shut your mouth on subjects you have not a damn clue as to the workings of.
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There are a couple that really only involve the players. But i am trying to scratch up some ideas...even bad ones...that might spark something we are missing.
Honestly the more that i talk to people about it the more things become clear.
There are two root issues with the raids. You have either Rotation or a FTC(first to camp). The FTC, which is our current system is only going to be effective until there are enough guilds to permacamp every raid boss. Once that happens then a rotation will go into place and perhaps then we can get the spawn timer to be 5-7 days instead of 5-9 with a 2 hour engagement window. Camping will only be for those guilds that the spawn belongs to but the fact is that guilds like Trans/Remedy/Divinity have no plan to get up at 3am to kill Gods/Dragons. So something like this *could* work.