Cool, again, let me know when you have a counter to my points as to why variance will not increase competition but actually strengthen nihilums hold on the server. Since you seem pretty dense ill help you out and lay them out in numbered order for you:
1) Classic lacks the numbers and organization required to track mobs and then bat phone and mobilize for a mob.
2) Variance requires an epic amount of poopsocking and playtime that will burn out the far more casual / selfish players in Classic.
3) Variance denies Classic it's most formidable weapon against nihilum, the ability to plan ahead and set up shop before nihilum does at a raid mob and take zone control.
4) Variance has been proposed for the same reasons on other servers such as blue and has failed miserably.
5) Variance requires an even larger raid force because you need to be able to field a raid force 24/7. This will play against Classics number disadvantage and further skew the server to nihilum who will also step up recruiting which has recently been tightened.
6) There are no winners with variance, just lost lives.
Also, your ad hominem attack on me is a bit off base, I don't need any of these pixels. This system would actually favor me in dkp because I work from my home office and can log on for a bat phone at 3pm. Those with traditional office jobs cannot.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle"
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