Thread: Game Mechanics: Track - Targets not showing
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Old 07-19-2013, 12:57 AM
Steveyd Steveyd is offline
Aviak


Join Date: Mar 2013
Posts: 85
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Quote:
Originally Posted by Handull [You must be logged in to view images. Log in or Register.]
everything posted here suggests otherwise, hence the change
http://www.project1999.org/forums/sh...t=96039&page=2
(page 1 is all about nerfing druids to a skill of 50)
I understand the point made in that thread concerning Filtering and Sorting coming in Velious. What I don't get from that thread is why the #mobs trackable is reduced to 20 for a ranger?

The quote linked by Ele in that thread is posted by a Druid, who sees only 20 mobs in their list and coincidentally has a skill capped at 20. (https://groups.google.com/forum/#!ms...o/xSMzTbTtg8gJ)

As Danceparty mentioned, it seems preferable have the longer list without filtering/sorting than have the current tracking situation.

Just editing in from that same link:
Quote:
What tracking is useful for is being the first to know about named
and/or rare spawns before anyone else. And that is *icnredibly*
useful considering a 50 ranger can cover a huge chunk of a zone
with a single click of his track key. Especially considering
tracking targets are ranked from most recent to least recent time
spawned.
This word "chunk" implies quantity, not just range.
Last edited by Steveyd; 07-19-2013 at 01:18 AM..
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