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Old 07-16-2013, 11:21 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
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Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
Splorf,

This data makes me quite certain either 1. Charm wasn't nerfed, or 2. Your sample size is WAY too low, additionally it's likely some unknown instrumental variable was in effect here due to the strange distribution.

Population mean of 127, with a standard deviation of 121 and a standard error of estimation of 28. This doesn't add up. I think bootstrapping was definitely the wrong method to use.
I guess I'm a bit confused? I thought Central Limit Theorem implied that the standard error of the distribution of the mean should be 1/sqrt(n) that of the original distribution. 121 / sqrt(18) = 28.5 which is pretty close.

I can say that I know the distribution for charm for these types of mobs. You can think of it as being two uniform distrubtions: a "good" charm with say 10% chance, U(6-15 min) and a "normal" charm with say 90% chance, U(0-6 minutes). As your level gets higher or lower I'm not sure whether the midpoint changes or the chance of good/normal changes or both.
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