Thread: Game Mechanics: Hybrid Damage Cap Formula
View Single Post
  #2  
Old 12-18-2009, 04:14 PM
vageta31 vageta31 is offline
Kobold


Join Date: Nov 2009
Location: Sweden
Posts: 153
Send a message via ICQ to vageta31 Send a message via AIM to vageta31 Send a message via Yahoo to vageta31
Default

I thought I remember that in classic after level 20 the damage formula for at least non-melee classes was weapon dmg x 2 +1. I had an Ogre War Maul on on my shaman which is 17/50 and it hits for 34 max damage even after 20. Normally it should be 35 and *should* increase a bit with ogre str + buffs.