Quote:
Originally Posted by webrunner5
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At lower levels, say 40 45 and below a Druid is pretty damn good in a group. I agree with Tass with a Enchanter already in the group why have a Shaman also when a druid can work?? Harmony and snare is killer for pulling outdoors. Druids have pretty much same heals, regen as a Shaman all the way up till 60. They fall behind without Canni but you have a Chanter in there for C. And Thornes is no slouch. Snare takes so much pressure off a healer because the mob turns and does not hit the tank below like 18% health unlike root where the mob keeps on hitting till the end. And root is agro hell also if it doesn't stick. That is not fun.
I think I would put a Warrior or a SK ahead of a Paladin. Paladins just do not have much DPS. [You must be logged in to view images. Log in or Register.] I know this is a dirty word but a Ranger has the same DPS as a Warrior and has snare, root Harmony, track, etc. So maybe Ranger and the Shaman??
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You can tank anything with a ranger in the right gear, but if you're just starting sk/pal prolly better since they are a tad less squishy than rangers and don't need procs to hold aggro like warriors. But a warrior would still be best tank for a small group that has an enchanter since pulling singles is hard for warriors in dungeons.