Quote:
Originally Posted by Alarti0001
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Your implication was pretty clear. You are either stating that TMO or Myself want to change rules to suit our needs. Implying that we are self-serving in nature.
Maybe you are just so used to attacking TMO you don't even realize when you are doing it anymore.
But for the purposes of this thread you seem to not like variance, so lets move on.
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I think anyone that purposes any solution other than: "Make it classic" is not here to play in a classic EverQuest sandbox and is most likely out to attempt to shape a server environment that benefits their own needs directly. The players, and the GMs for that matter should have 0 say in creating a raid environment on a classic EverQuest server.
Only the rules that were present during the time period should have any say, and those same rules should be the only ones used today, regardless of the differences between the playerbase, populations, your mother's dog between then and now. Anything else isn't classic.
EDIT: Just for clarification/the record that includes myself. NOBODY should have any say whatsoever. The rules should be as they were, and that should be the end of the story. Any modifications for any purpose, and you're not playing on a server attempting to emulate classic EverQuest.