Quote:
Originally Posted by falkun
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After all this time in Kunark with Variance, TMO wants to remove it because it'll make NToV more annoying?
I'm all for removing Variance and adding Server Resets at reasonable intervals.
Variance makes NToV a hassle instead of the raid dungeon crawl it was meant to be. I don't believe you can invis through it the same way that can be done in VP.
Due to the increased mob DPS and HP in Velious, Variance will make it so that batphoned raids have to be larger than the already ridiculous size of P99 Kunark raids. Only because you are the guild that currently kills most dragons is this question directed at TMO, at what point do you give up batphoning the instant something spawns and go to planned raids? Right now it appears TMO will batphone at any time and muster the ~35 it needs to kill any 32kHP target. Will you still batphone at 3AM to get Ikatiar (136500HP) or Aaryonar (221500HP)?
It appears TMO will do what it must to maintain dominance given the environment it lives within (simple predator/prey relationship), so either TMO must balloon in size to respond to Velious' increased difficulty, or TMO is happy with its size and would like Velious to shrink to its size.
The majority of the rest of the server has decided to say, "Screw it, we'll play at our pace regardless of the environment," and we get the amount of kills we do. Personally, the server as a whole would be better served by "shrinking," since the majority population does not want to expand to the size necessary to be abundantly fruitful in killing mobs. And it appears TMO is here with the same request to "shrink" the environment.
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1. You are comparing Kunark and Velious as if they are like entities. They aren't. Kunark offered 5 raids initially and an additional 6 later on. Velious offers 55 big name raid targets, and 4 gear grind raids. When there was only 10ish poopsockable mobs (Classic/Kunark) Variance made sense. I've never liked variance but I recognized its value.
Velious Raid are largely not Poopsockable which removes the point behind variance. I know you are eager to troll and make this about TMO VS the Server but this has nothing to do with that. The entire server would benefit from lack of variance. Lets face it no matter what raid rules are applied to the server, TMO will structure itself to win. That point is largely moot.
TMO batphones at multiple times at first due to competition, so if we didn't we stood a fair chance of losing a mob. We also batphone because we have a large non-USA timezone playerbase. They should be allowed to raid sometimes too.
TMO will absolutely not have to balloon in size for Velious. But this isn't a TMO thread as much as you want it to be Deajay.