Quote:
Originally Posted by webrunner5
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Tank, Tank, Tank. Jesus, how many Shamans, Enchanters do we need??? [You must be logged in to view images. Log in or Register.]
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more..way more...and then some more (regarding enchanters..shamans are great but certainly not as useful to stack and quite abundant)
Tank, cleric all solid bets.
But if I were rerolling today there would only be one choice..and that choice would be enchanter. It's a class that all groups want, and they level really fast / efficiently and solo well on top of it. Every group wants one..every group that has half a clue is happy to have a second..and half your chanter population is off soloing or duoing somewhere uninterested in groups while the other half levels up so fast they end up flying by most other classes, leaving a frequent shortage.
On top of it all they're a blast to play. It's a very active class, and a lot of variation in what you do, and you can fill in for (almost) any roll.
Now the real key is to play what interests you..but ya know..if enchanter is on that list I'd 100% recommend going for it
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__________________
Blue
-Propo Fol, Enchanter
-Adeno Sine, Monk
<Azure Guard>
Green
-Curare, Necromancer