Quote:
Originally Posted by Skope
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For who exactly?
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Your issue is with the variance itself not the extended windows. Extended windows make the variance better at what it was designed to do. They're only an "additional" non-classic solution in that whoever created the variance in the first place didn't think of them at the time.
It's fruitless to argue against extended windows with the idea that the previous variance had an upper limit that allowed everyone to just sit on the spawn when you only had a few hours to go. If you consider sitting on the spawn while counting down to a guaranteed pop a viable and proper situation then you're better off arguing against the variance itself and not the recent modification.
Quote:
Originally Posted by Writ3r
Careful that dude is the one who came up with the terrible extended variance idea that just so happened to "accidentally" get implemented. He may fight tooth and nail to make it appear valid no matter how ridiculous it actually is considering the selfishness he displays within the very way it would have and has since just benefited his guild primarily.
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See above. Also, attack the idea not the person, you might get more traction. I know I'm always
advocating that TMO steamroll people, but have a little faith that maybe I just think it's a good idea.